![]() It involves The Red Axe leader beginning his plan. But, eventually, the monarchy came to serve the Consortium. Now the Kings in Keldagrim are but a distant memory.. The first quest, The Giant Dwarf, introduces the city and the powerful business Consortium that rules the dwarven realm. Discover weird goings- on, narrowly escape from falling chunks of rock, ride around in minecarts and.. Walkthrough. Edit. The giant dwarf. Edit. Crashing into the dwarf statue. To start, speak to the Dwarven Boatman inside the mine east of Rellekka. To get to him enter the cave in the north side of the east of Rellekka. As soon as you enter, walk east and enter the cave entrance shaped like a crack in the wall in between the two statues to go to Keldagrim. The Boatman will ask you to take a trip in a ship to Keldagrim. Say yes and that you don't care about waiting for the boat. A cutscene will introduce you to the Red Axe quest series then. He will crash his boat into the giant dwarf statue. You will be arrested, and taken to Commander Veldaban.
Talk to Blasidar the Sculptor. He lives in the eastern side of Keldagrim, across the bridge, south of the kebab shop. He will make the statue if you can get him clothes, an axe and boots fit for a king. These three sections may be done in any order. She can, but first she needs a picture of the clothes. Talk to the librarian in the house in the northeast corner of west Keldagrim and he will tell you to search the library for a book about dwarven clothes. ![]() The Giant Dwarf is the first quest in the Rise of the Red Axe quest series.Climb the bookcase in the north- east corner with a ladder in front of it to find the Book on costumes (Scholars Guide to Dwarven Costumes). If you weigh 3. 0 kg or more, you will be unable to climb it. You can deposit your items in the nearby bank to reduce your weight. Take the book back to Vermundi, who needs 1 coal (there are rocks in the north- east of the city) and 1 set of logs (there are dead trees right outside the cave) to get the clothing machine running. Perhaps one of the greatest aspects of RuneScape is the variety of quests it offers. Quests are essentially storylines or tasks which can be completed for a reward. ![]() The entertainment site where fans come first. Your daily source for all things TV, movies, and games, including Star Wars, Fallout, Marvel, DC and more. Use them on the spinning machine and use your tinderbox on the spinning machine. Now pay her 2. 00 coins for the exquisite clothes. Go back to the sculptor's house and give the exquisite clothes to his model. He talks about how his family came to possess the Battleaxe, and then mentions that it has been damaged and that the sapphires on the hilt had either been stolen or washed away. During the dialogue where you offer to repair the axe Santiri may note your mastery of smithing but exclaims that even you aren't skilled enough. He then says that the blade itself is not up to scratch anyway, but that only an Imcando Dwarf could repair it. Santiri will then refer you to the librarian, just east of his shop, who you ask about finding an Imcando dwarf. You can then just skip the library part of this quest, teleport to Port Sarim to go see Thurgo. Talk to him and he will repair the battleaxe for you. You must talk to the librarians in Keldagrim first about the Imcando and then to Reldo; going to Reldo or Thurgo alone will elicit no special Giant Dwarf quest dialogue. ![]() As of the Lodestone update, the quickest way to get to Port Sarim is using the Home Teleport spell and teleporting directly to Port Sarim, provided the lodestone is unlocked, and walking due south. Alternatively, if you have access to the fairy ring system, the code to Mudskipper Point is AIQ. He is in the house with an anvil symbol in Mudskipper Point, south- east of Rimmington and south of Port Sarim. If you give him the pie before asking if he's an Imcando, you will need another pie in your inventory to unlock the conversation tree but you do not need to give it to him. Thurgo will supply you with another (iron bar) repaired axe if you drop the one in your inventory, but it is ungemmed and you will need to repair it with another three sapphires. You will be unable to pick up the axe you have dropped. Once you return to Keldagrim, use the axe on the model to give it to him. He sold them to Dromund, another dwarf in Keldagrim. Speak to Dromund in his house just north of the bank. His back has to be turned to successfully steal the boot. If you try taking the boots before talking to Saro, a message will pop up saying, . The two boots will then automatically combine in your inventory to form a pair of exquisite boots. He will tell you that the directors of the consortium cannot agree on the face for the statue, as each company wants its own director's face. He will agree to make the statue up to the neck. A cutscene will ensue, before which you will not be able to join the consortium. Your job is to get an agreement amongst the Consortium members. There are eight mining companies in the Consortium, each stationed in the upstairs of the marketplace. You need to impress and join one of them. The companies you may choose from are. The secretary of your chosen company will ask you to get them a few random ores in groups of 2- 5. Repeat this five times until the secretary lets you speak to the director. The optimal way to do this is to obtain the task, then teleport to Edgeville and use the underground tunnel to get to the Grand Exchange, where the ores/bars can be bought easily. Then use the trapdoor to Quick Travel back to Keldagrim. This method takes no more time than running to the west Keldagrim bank. Logging out, starting the dialogue over, or declining the task will reset your progress. Ore can also be purchased at the Keldagrim Blast Furnace. Alternatively, assuming you have the required mining level, you may also ride the minecarts to Ice Mountain and mine the ores yourself (silver will require 1. Dungeoneering to access the Resource Dungeon). You may also refuse the offer until you get an order for coal, and then go mine it from the north- east coal mine in east Keldagrim. Once the secretary allows you, you will now have to do one to three tasks for the director - they'll ask for bars instead of ores. Once again, by using the minecarts you can either buy the desired bars from the Grand Exchange, or mine the ores yourself from Ice Mountain and cast Superheat Item, thus removing the need to travel to a furnace. Then say that Blasidar sent you and that you would support him and then when he asks, volunteer to support the director at the next Consortium meeting. You will get a message telling you to return to Commander Veldaban who will take you to the meeting (an amusing cutscene will play). Go back to the headquaters west of the Keldagrim bank, you will support the director and receive some Meeting notes as well as your reward. If you want to skip this cutscene, You can just click on the ground while in the meeting. Clicking on the ground will cause the screen to black out and you will be awarded the rewards for completing the quest. I got it rebuilt with the head of a company leader.! You have rebuilt The Giant Dwarf!' This is one of the quests that say something different to having completed a quest, with other examples including Between a Rock, My Arm's Big Adventure, Horror from the Deep and One Small Favour. Blue is quite popular at the moment, but red is on the rise. Recipe for Disaster - Rune. Scape Quest Guides - 2. Rs Help. At the dawn of time in the Rune. Scape realm, the chef of Lumbridge Castle was in chaos. It was the Duke's birthday, and he did not have the ingredients for a birthday cake! The cook asked every passing player, to assist him in gathering the ingredients for the birthday cake, many of who obliged. The chef has asked for little help since then, but the time has now come; Rune. Scape's one- hundredth quest! The Rune. Scape development team claim this is one of the longest, most taxing quests to fully complete. Below the introduction to the quest you will find a table showing the sub- quests, with quick- links to the guides. Use Homeport if you can to save runes. To begin, speak to the Cook of Lumbridge Castle. He'll inform you of a special dinner that occurs every ten years (Picture). However, this time, he is faced with a problem. As usual, he is missing the ingredients! Will you help him collect them? While you're here, you should head over to the Duel Arena, and buy a rotten tomato from Fadli. From there, you can either go to Betty's magic emporium in Port Sarim, or Jatix's Herblore store, in Taverley to buy an eye of newt. Rub a ring of dueling to get to the duel arena quickly. If you wish to go to Taverley, you could use a games room necklace then walk south, or teleport to Falador, and hop over the west wall. Make your way to the second floor of the Grand Tree, and speak to Blurberry, on the eastern branch. Obtain a Fruit Blast (by making it not buying it), and use ashes with it, to make a Dirty Blast. Place the pineapple, orange, and one lemon in the cocktail shaker; shake it up and use the mixture in the empty cocktail glass. Slice a lemon, and use it on the unfinished cocktail. Make your way to the Dragon Inn - Yanille's pub - and buy a Greenman's ale. You should now have all the required ingredients. Teleport to Lumbridge and return back to the Cook, and give him the ingredients; he'll invite you to join the spectacular feast! You will be introduced to each one of the members present (Picture) by Duke Horacio, who will then leave unexpectedly. Soon after he leaves, the Culinaromancer appears and attacks everyone. Fortunately, the Varrock Gypsy arrives and stops time within the dining room. Ask her about the Culinaromancer, and she will tell you that he used to be a cook in Lumbridge Castle a hundred years ago (Picture). He used the food to experiment with his powers; when this was discovered, he was banished to another dimension. The making of the same feast a hundred years later, allowed him to return. Apparently this fiasco was all your fault, as you helped the Cook make this meal, by collecting the ingredients (Picture), the gypsy asks you to help rescue the members of the group, and kill the Culinaromancer once and for all - to put a stop to his evil magic. Reward- 1 Quest Point.- 1,0. Slayer XP, 1,0. 00 Cooking XP.- Increased Access to the Culinaromancer's Chest. Start Point. Lumbridge Dining Room. Members Only. Difficulty: Length: Requirements. Quest: Fishing Contest. Item: Egg, Bucket of Milk, Pot of Flour, Bowl of Water, ~1,0. GP, 4- 5 Asgarnian Ales (obtained in Falador), Gloves. Recommendations. Item: Teleport Runes, Ice Gloves (replaces Gloves). Sub- Quest 1: Dwarf. Step 1. Examine the Dwarf in the Dining room. Speak to Rohak underneath White wolf mountain. Give Rohak some beers with coins in return for the recipe. Make the rock cake, then cool it down. Return to Lumbridge to revive the Dwarf. Items needed: Egg, Bucket of milk, Pot of flour, Bowl of water, 1,0. Asgarnian ales (obtained in Falador), Gloves. First examine the dwarf. The gypsy says that the trapped dwarf's father, Rohak, may know how to make his son's favorite recipe. She says he is located under White Wolf Mountain. You may find this place downstairs in a shack just south of the Heroes Guild. After trying to convince him of his son's predicament (Picture) he will still refuse to give up the recipe. He mentions that not even his favorite beer at the Rising Sun pub in Falador will make him give it up. For 2. 00gp (or free if you're wearing a Ring of Charos (a)) she will tell you that dwarves love beer with coins dropped in them. Buy 4 or 5 beers and drop 1gp in each of them. Head back to Rohak and give him the beers. After the dwarf is drunk, offer him some money to receive help from him. He will make you some rock- cakes, wear your gloves when you pick them up. Wear ice gloves to pick up the dwarven rock cake to cool it right away. If you don't you could take upwards of 2. If you do not take the cake quickly, another dwarf will and you'll have to repeat the entire process of getting one. The gypsy will tell you they need to be cooled down, and to do so you must go to Ice Mountain. If you have ice gloves, just picking up the rock cake will have cooled it down. If you care to wait, letting them sit in your bank for a while will allow them to cool as well. If not travel to the top of Ice Mountain. You will see several Ice Fiends (level 1. Kill one with the rock cake in your inventory and it will cool the cake down. Deliver the cake to the dwarf in Lumbridge Castle. Head north of Falador to find it. In the east building there is a ladder. Climb down the ladder to find the Goblin Cook (Picture). He will say that he cannot help you with your quest until he gets an important ingredient - charcoal. Give it to him (Picture). You stand aghast as the goblin proclaims that his exploding recipe was a success, all thanks to you (Picture). You may now ask him for help (Picture). Use your water with your loaf of bread to produce Soggy Bread. Use your spices with the fishing bait to produce Spicy Maggots. Use your dye with your orange slices to produce oranges that aren't orange. Take all three ingredients back to the goblin cook and he will mix them together. His favorite food is fishcakes. The gypsy tells you to talk to the Lumbridge Cook to find the recipe. He tells you the four main ingredients are (Remember to select every option before making the materials below). The recipe is: Breadcrumbs. Ground Codfish. Ground Kelp. Ground Giant Crab Meat. Mix together and cook on a range. It is possible to burn the fishcakes so it would be advisable to obtain more ingredients than required. To obtain breadcrumbs, use a knife with your loaf of bread. To obtain some Ground Codfish you will need a big fishing net. Fish at a big fishing net spot to get a Codfish, then use the raw Codfish with a mortar and pestle. The Lumbridge Cook says that Murphy in Port Khazard may know how to get crab meat and kelp. Head to Port Khazard and speak with Murphy (Picture). He will tell you that in order to get kelp you must dive in the ocean, and he needs a fishbowl to make the proper equipment. Give him a fishbowl and he will give you a Fishbowl Helmet and a Diving Apparatus. Equip these, and make sure your total weight is less than 2. Pick some and leave the water. Use the kelp with your pestle and mortar. To get the crab meat you must once again go diving. Once you are in the water, head north. You will see a guarded pen of crabs, but in order to get to them you must talk to a large swimming Mogre named Nung. He will let you have some crabs for a price. He wants 5 mudskipper hides (Picture). Pick up several rocks around the cave until you are allowed to enter it. Kill 5 Mudskippers (level 3. Bring the hides back to Nung (Picture). He wants to make the skins into fishing gear. He requires a needle and three bronze wires to do the job. Give these to him and he will allow you access to the crab pen. Get some crab meat and use it with a mortar and pestle. If you bring a chisel into the crab pen and use it with certain crab . The Lumbridge Cook will tell you to use them with each other and then use them on a range. Use the finished product on Pirate Pete. She informs you that Wizard Traiborn in Draynor's Wizard tower can help you make the cake. Before heading to the Wizard's Tower, you will need to bring along the ingredients for a regular cake. The egg is located north of Lumbridge Castle in the chicken coops across from the cow field. The pot of flour and the bucket of milk can be quickly bought in the food store in the Gnome Stronghold. Cake tins can be found in most General Stores throughout the game or inside the Cooks' Guild. Use an amulet of glory to quickly teleport to Draynor Village and run south to the tower. When you speak to him, he will tell you that to make a Cake of Knowledge, you will need the ingredients needed to make a normal cake. Return to him once you have all the ingredients or talk to him once you are prepared. The first item enchanted is the egg. To pass this test, you will need to identify certain NPC's by sight (Picture). The examine feature will not help you. If you answer all three questions correctly in a row, he will enchant the egg and hold onto for the time being. This quiz is randomized so you will need to recall key people from previous quests. If the NPC is wearing or carrying a certain item, this will help you answer the questions. This time, you will need to answer three questions about the geography of the game. It would be helpful to pull up the World Map from Rune. Scape's website to look at to better answer your questions. As before, you must answer all three questions correctly in a row to enchant the milk. If you succeed, he will enchant the milk and hold onto it for the time being. This time, you will need to look at an image of ten different items. There is no time limit for studying the items so you may either may write them down on a sheet of paper or take a screenshot of them to use as reference to answer the questions. Once you close the window, you will need to answer a question about them. The question could be how many items are weapons or what item shown begins with the letter . Answer three questions correctly in a row and he will enchant the flour. Once all three items are enchanted, he will hand them back to you and tell you that you need to make the cake just like a normal one.
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